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Étiqueté : Gems generator, Snapimals hack
- Ce sujet contient 0 réponse, 1 participant et a été mis à jour pour la dernière fois par Kie, le il y a 1 année et 6 mois.
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27 avril 2023 à 23 h 34 min #56612KieParticipant
Welcome!
About the Game:
We believe There is Magic in this World! We want everyone to Discover it, one Story at a time! “Snapimals is the Pokémon Game the Rest of Us Have Been Waiting For – it oozes with
Snapimals hack.We believe There is Magic in this World! We want everyone to Discover it, one Story at a time! “Snapimals is the Pokémon Game the Rest of Us Have Been Waiting For – it oozes with charm. It’s a simply feel good game, built with a lot of heart, and has already stolen ours” – Gamezebo. “You’ll have a blast capturing nature’s silly side in this fun photographic romp. Delightfully whimsical, this one is achingly cute and honestly fun” – Apple Editorial. Super Smash Bro’s for mobile! Cross-Platform, Real-time Multiplayer Action Arcade Fun with dynamic touch controls! Modes(1vs1, 4P, 6P, TvT): Deathmatch | Last Man Standing | Capture the Flag | Hot Potato. BebopBee crafts exceptional, emotive and enduring casual gaming experiences. Savvy, Sincere, like-minded people with a creative flair and determined to make history. Match 3 Unity Engineer Senior Level Designer, Match 3 Product Specialist/Manager User-Acquisition Lead Senior Backend Gaming Engineer Player Experience/Community Manager Game Lead Spine Animator, VFX Artist and Game Developer. Match 3 Unity Engineer. Careers Category: Engineering. Careers Type: Full-Time. Careers Region: North America. Careers Location: Anywhere (Remote) Want to build truly unique games played by millions of daily users? Find out more here http://www.bebopbee.com. BebopBee is looking for a Senior Software Engineer (Unity) who can help drive the development of new features on an upcoming and innovative, one-of-a-kind Match 3 Builder game. The Engineer will add experience, fun, direction, joy, and performance to the game engineering pillar of the company. Responsibilities. Build and Enhance a robust, scalable Puzzle Builder engine with state of the art systems Make cool new Match mechanics and have fun doing it Participate hands-on with various team members to lead the design of systems Oversee scalability and build for optimal performance by tuning and optimizing client architecture Work collaboratively with engineering team on the design and implementation of new game features Ability to design features with the player in mind – the most fun part! Required Skills. Expert knowledge of Unity and C# for mobile (iOS/Android) – 5+ years preferred. Team Leader experiences is a plus Match 3 Puzzle experience a plus. Game Architecture understanding is a plus LiveOps experience is a plus Passionate gamer with a real knowledge and love of mobile gaming. Passion for games and desire to create fun and engaging experiences Great teammate. Senior Level Designer, Match 3. Careers Category: Design. Careers Type: Full-Time. Careers Region: North America. Careers Location: Anywhere (Remote) BebopBee is a mobile games company based in San Francisco Bay Area’s Palo Alto city, next to Stanford. We are fully independent and are backed by top investors (VentureBeat | Ayo News | GamesIndustry.biz | PocketGamer) Want to build truly unique games played by millions of daily users? Help us build a world-class, Top 10 grossing game with some of the brightest minds in the games industry! As a creative Level Designer, you’ll deliver best-in-class Match 3 levels and player experiences that are innovative, fun and directly shape Bebopbee’s growth strategy. You will help own features and work closely with founders, analysts, and designers to create outstanding game experiences that will be touched by millions of players worldwide. Responsibilities. Build fun, engaging and challenging Match 3 levels with a creative twist Pitch new ideas to the team and hold brainstorming as well as playtesting sessions Work with developers, and artists to oversee and assist with the implementation of new levels and features Remain up-to-date with new mobile titles, and best practices to be an evangelist for the craft of game design Experience with free to play games a plus. Required Skills. Passionate gamer with a real knowledge and love of mobile gaming. 2 yrs Match-3 Level Design experience preferred. Open to outstanding fresh talent Proficiency working in Unity Experience or knowledge of mobile games, traditional board games, social games, and console/PC games Passion for games and desire to create fun and engaging experiences. Company Benefits. Competitive salary + Generous Stock options Flexible Schedule + Friend and Family like culture Opportunity to do one’s best work of life and make history! Why this role at Bebopbee right for you: We’ve assembled one of the most creative, passionate and skilled teams which loves to make beautiful, high quality games. We’re on a pathway to growth and have the most prolific avenues for building an everlasting franchise, as well as for scaling via creative Marketability. For our early Design hires, we’re looking for someone who’s hungry for a new challenge, has a hacker mentality and ready to take on expanded responsibilities. Product Specialist/Manager. Careers Category: Product. Careers Type: Full-Time. Careers Region: North America. Careers Location: Anywhere (Remote) BebopBee is a mobile games company based in San Francisco Bay Area’s Palo Alto city, next to Stanford. We are fully independent and are backed by top investors (VentureBeat | Ayo News | GamesIndustry.biz | PocketGamer) Want to build truly unique games played by millions of daily users? Help us build a world-class, Top 10 grossing game with some of the brightest minds in the games industry! As a creative Product Specialist, you’ll deliver best-in-class features and player experiences that are innovative, fun and directly shape Bebopbee’s growth strategy. You will help own features and work closely with founders, analysts, and designers to create outstanding game experiences that will be touched by millions of players worldwide. Responsibilities. Work as part of an excellent team to carefully craft the player journey, ensuring we keep players highly engaged and delighted from the moment they hear about the game to their elder game experience. Work closely with the founders, head of data, head of UA and others to create and deliver a robust feature roadmap. Be the CEO of your feature sets, drive decision making with a 360 purview of what it takes to excel Research best practices, write specifications and help prioritise those features. Be the expert for the casual puzzle space and share learnings and knowledge with the team. Required Skills. 2+ years of work experience OR a passion for games and game development preferred. Open to outstanding fresh talent Strong analytical skills to make data-driven decisions Excellent communication skills Appreciation and understanding of teamwork and a strong desire to excel. Why this role at Bebopbee right for you. We’ve assembled one of the most creative, passionate and skilled teams which loves to make beautiful, high quality games. We’re on a pathway to growth and have the most prolific avenues for building an everlasting franchise, as well as for scaling via creative Marketability. For our early Product hires, we’re looking for someone who’s hungry for a new challenge, has a hacker mentality and ready to take on expanded responsibilities. User-Acquisition Lead. Careers Category: Product. Careers Type: Full-Time. Careers Region: North America. Careers Location: Anywhere (Remote) BebopBee is a mobile games company based in San Francisco Bay Area’s Palo Alto city, next to Stanford. We are fully independent and are backed by top investors (VentureBeat | Ayo News | GamesIndustry.biz | PocketGamer) We are looking for a UA lead to take the initiative, be hands-on and directly shape Bebopbee’s growth strategy and success. Responsibilities. Help our mobile game “Wonderful World” to become a global success by making it go Top-10 grossing!
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